Slightly increased the stamina cost of staff attacks.Quartzite and Marble of all tiers now default stack to 99 (cannot be upgraded further via milk molars).Mant combo attacks no longer interrupted via perfect blocks.BURG.L will now only give Artificer quests for items the player has not yet crafted. Relocating a building will no longer be canceled if you stumble into combat with a creature.Javamatic fight spawns less creatures in single player now to make it less difficult.Toxicology Badge now provides 90% gas damage resistance instead of full immunity.Damage and HP for some of the early tier 2 creatures have been lowered a bit.Mosquitos in the Grasslands do not spawn until 1 Super Chip is turned in.Doubled duration / durability of all torches.Doubled base durability of most weapons and armors.NOTABLE GAME BALANCE AND DIFFICULTY CHANGES IN PATCH 1.0.2 Added a “Sort” button to the Inventory and Storage screens.NOTES FOR 1.0.2 PATCH FEATURES IN PATCH 1.0.2
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